Case: Child Fitness Machines
I have found an article, which relates to our sports training idea. A machine has been invented which encourages children who play video games on a Playstation to exercise while playing.
The exercise device is a stepping machine where the child has to do stepping exercises at a certain rate to keep the game that their playing active. The device is linked to the Playstation controller and not directly to the Playstation, meaning it should work on all Playstation games.
If the child does not keep up the certain pace of exercise, the controller will be made inactive and the game will be paused until the child reaches the appropriate exercising pace again.
The ‘Step2Play’ exercise machine as it has been named, is aimed at children under the age of 12. There is no price currently mentioned.
The article and picture can be found here
Labels: Case Studies
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